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node_modules/@wry/equality/lib/equality.esm.js
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129
node_modules/@wry/equality/lib/equality.esm.js
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var _a = Object.prototype, toString = _a.toString, hasOwnProperty = _a.hasOwnProperty;
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var previousComparisons = new Map();
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/**
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* Performs a deep equality check on two JavaScript values, tolerating cycles.
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*/
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function equal(a, b) {
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try {
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return check(a, b);
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}
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finally {
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previousComparisons.clear();
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}
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}
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function check(a, b) {
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// If the two values are strictly equal, our job is easy.
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if (a === b) {
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return true;
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}
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// Object.prototype.toString returns a representation of the runtime type of
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// the given value that is considerably more precise than typeof.
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var aTag = toString.call(a);
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var bTag = toString.call(b);
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// If the runtime types of a and b are different, they could maybe be equal
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// under some interpretation of equality, but for simplicity and performance
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// we just return false instead.
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if (aTag !== bTag) {
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return false;
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}
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switch (aTag) {
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case '[object Array]':
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// Arrays are a lot like other objects, but we can cheaply compare their
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// lengths as a short-cut before comparing their elements.
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if (a.length !== b.length)
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return false;
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// Fall through to object case...
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case '[object Object]': {
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if (previouslyCompared(a, b))
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return true;
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var aKeys = Object.keys(a);
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var bKeys = Object.keys(b);
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// If `a` and `b` have a different number of enumerable keys, they
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// must be different.
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var keyCount = aKeys.length;
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if (keyCount !== bKeys.length)
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return false;
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// Now make sure they have the same keys.
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for (var k = 0; k < keyCount; ++k) {
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if (!hasOwnProperty.call(b, aKeys[k])) {
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return false;
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}
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}
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// Finally, check deep equality of all child properties.
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for (var k = 0; k < keyCount; ++k) {
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var key = aKeys[k];
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if (!check(a[key], b[key])) {
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return false;
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}
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}
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return true;
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}
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case '[object Error]':
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return a.name === b.name && a.message === b.message;
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case '[object Number]':
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// Handle NaN, which is !== itself.
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if (a !== a)
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return b !== b;
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// Fall through to shared +a === +b case...
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case '[object Boolean]':
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case '[object Date]':
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return +a === +b;
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case '[object RegExp]':
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case '[object String]':
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return a == "" + b;
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case '[object Map]':
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case '[object Set]': {
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if (a.size !== b.size)
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return false;
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if (previouslyCompared(a, b))
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return true;
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var aIterator = a.entries();
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var isMap = aTag === '[object Map]';
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while (true) {
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var info = aIterator.next();
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if (info.done)
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break;
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// If a instanceof Set, aValue === aKey.
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var _a = info.value, aKey = _a[0], aValue = _a[1];
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// So this works the same way for both Set and Map.
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if (!b.has(aKey)) {
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return false;
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}
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// However, we care about deep equality of values only when dealing
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// with Map structures.
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if (isMap && !check(aValue, b.get(aKey))) {
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return false;
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}
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}
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return true;
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}
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}
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// Otherwise the values are not equal.
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return false;
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}
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function previouslyCompared(a, b) {
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// Though cyclic references can make an object graph appear infinite from the
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// perspective of a depth-first traversal, the graph still contains a finite
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// number of distinct object references. We use the previousComparisons cache
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// to avoid comparing the same pair of object references more than once, which
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// guarantees termination (even if we end up comparing every object in one
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// graph to every object in the other graph, which is extremely unlikely),
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// while still allowing weird isomorphic structures (like rings with different
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// lengths) a chance to pass the equality test.
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var bSet = previousComparisons.get(a);
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if (bSet) {
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// Return true here because we can be sure false will be returned somewhere
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// else if the objects are not equivalent.
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if (bSet.has(b))
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return true;
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}
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else {
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previousComparisons.set(a, bSet = new Set);
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}
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bSet.add(b);
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return false;
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}
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export default equal;
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export { equal };
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//# sourceMappingURL=equality.esm.js.map
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